





Hsin Build Guide
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Level: 90
HP
ATK
DEF
Energy
125
Hsin’s character data, skills, Resonance Chain and ascension materials have been updated.
Hsin Overview
Hsin is a 5-star Electro Rectifier Resonator from Mengzhou City Hall. She fights in Answering Form and Illumining Form, with a choice of Unison or Electro Flare Resonance Mode.
Base Crit. Rate: 5% · Base Crit. DMG: 150%.
Voice actors: Suzie Yeung (EN), Noto Mamiko (JP), Ju Huahua (CN), So Yeon (KR).
Hsin Mechanism
Hsin Kit Guide
Hsin has two forms: her normal Answering Form and her enhanced Illumining Form.
Hsin fills her normal Forte Gauge through Basic Attacks and Resonance Skills. Once the gauge is full, she unlocks her enhanced Heavy Attack in Answering Form.
Casting this Heavy Attack unlocks Resonance Liberation – Formshift. After casting Formshift, Hsin enters Illumining Form.
While in Illumining Form, Hsin must fill her Forte Gauge and then fully deplete it.
In Resonance Mode – Electro Flare, she also fills the gauge through Basic Attacks and Resonance Skills, then casts the enhanced Resonance Skill to enter the gauge-consuming state.
In Resonance Mode – Unison, an enhanced Intro Skill can immediately fill the gauge and enter Mechanism Dominion.
After her Basic Attacks fully deplete the gauge, Hsin unlocks her enhanced Heavy Attack in Illumining Form.
Casting this Heavy Attack unlocks Resonance Liberation – Pillars Across Heaven. After casting Pillars Across Heaven, Hsin returns to Answering Form.
Normal Attack
While in Answering Form, Hsin has a four-stage Basic Attack sequence, one Heavy Attack on the ground, one Heavy Attack in mid-air, and two Plunging Attacks.
While in Illumining Form, Hsin has a three-stage Basic Attack sequence, a Heavy Attack, an Upward Cut, and a Plunging Attack.
While in the Mechanism Dominion state, Hsin has a four-stage Basic Attack sequence.
Answering Form
- Resonance Skill – Answering Form and her normal Intro Skill in Resonance Mode – Unison can be followed by Basic Attack Stage 4.
- Her normal Intro Skill in Resonance Mode – Electro Flare can be followed by Basic Attack Stage 3.
- Her Heavy Attack can be followed by Basic Attack Stage 2.
- Her Plunging Attack can be followed by Basic Attack Stage 2.
- Her Dodge Counter can be followed by Basic Attack Stage 3.
Illumining Form
- Her Dodge Counter can be followed by Basic Attack Stage 3.
- Her Heavy Attack can be followed by Basic Attack Stage 3.
Resonance Skill
Resonance Skill – Answering Form has a 12-second cooldown. After casting it, Hsin can follow up with Basic Attack Stage 4.
Resonance Skill – Illumining Form has a 20-second cooldown.
Both Resonance Skills restore their corresponding Forte Gauge.
Resonance Liberation
Casting Resonance Liberation – Formshift puts Hsin into Illumining Form and allows her to perform up to 21 Coordinated Attacks.
Casting Resonance Liberation – Pillars Across Heaven returns Hsin to Answering Form.
For 45 seconds after casting Formshift, if Pillars Across Heaven has not yet been unlocked, Hsin can cast Resonance Liberation again to change her form.
Forte Circuit
When Answering Heart is full, Hsin can cast Heavy Attack – Answering Form: Realm Wanderer. Once every 24 seconds, this Heavy Attack is enhanced into Heavy Attack – Answering Form: Realm Protector.
When Illumining Heart is full, Hsin can cast the special Resonance Skill Illumining Form: Pillars Aligned and enter the Mechanism Dominion state.
While in Mechanism Dominion, once Illumining Heart is fully depleted, Hsin can cast Heavy Attack – Illumining Form: Beholding All Horizons. Once every 24 seconds, this Heavy Attack is enhanced into Heavy Attack – Illumining Form: Stilling All Horizons.
Resonance Mode – Unison
Hsin can trigger Unison Response and grant all team members 1 stack of Unison Boon.
When Hsin casts her Intro Skill while in Answering Form, her next Resonance Liberation – Formshift gains Unison.
After Hsin triggers Unison Response, her next Intro Skill that does not trigger Unison Response is converted into Intro Skill – Manifold Unison.
When Hsin casts her Intro Skill while in Illumining Form, she immediately enters the Mechanism Dominion state.
Resonance Mode – Electro Flare
While Hsin is in the team, Electro Flare stacks on nearby enemies are no longer reduced when Electro Flare is triggered.
Hsin’s Intro Skill and Heavy Attack – Answering Form: Realm Protector inflict 1 stack of Electro Flare. Her Resonance Liberation – Formshift, Basic Attacks during Mechanism Dominion, enhanced Resonance Skill, and Heavy Attack – Illumining Form: Stilling All Horizons inflict 5 stacks of Electro Flare.
Each stack of Electro Rage inflicted by a team member is converted into 1 stack of Heart of Thunder for Hsin.
Hsin’s Resonance Skill – Illumining Form deals one additional instance of Electro Flare DMG. Its DMG Multiplier is calculated as:
0.35 × Heart of Thunder stacks × the multiplier corresponding to the target's current Electro Flare stacks
Intro Skill and Outro Skill
In Resonance Mode – Unison, an Intro Skill that triggers Unison Response has a higher DMG Multiplier and is considered Resonance Skill DMG.
Hsin’s Outro Skill deals damage equal to 100% of her ATK.
In Resonance Mode – Unison, after Hsin casts her Outro Skill, teammates gain 20% All DMG Amplification when they gain Unison.
In Resonance Mode – Electro Flare, Hsin’s Outro Skill grants teammates 20% Electro DMG Amplification.
Resonance Mode – Unison
Casting Intro Skill – Manifold Unison grants Hsin 50% ATK for 8 seconds. It also increases the maximum stacks of Unison Boon by 1 and grants 1 additional stack the first time Unison Response is triggered.
Resonance Mode – Electro Flare
After a team member inflicts Electro Flare, Hsin gains 25% Electro DMG Bonus. Each team member can grant this effect to Hsin only once.
When Rover: Electro is in the team, casting their Intro Skill grants Hsin 20% Electro DMG Bonus for 30 seconds.
After Hsin casts Resonance Liberation – Formshift, she inflicts 1 stack of Electro Flare on enemies. If teammates inflict 10 stacks of Electro Flare while Hsin is in Answering Form, Hsin inflicts Electro Flare up to its stack limit, up to a maximum of 16 stacks.
Hsin Active Skills
Hsin Skills Priority










Hsin Rotation
Resonance Mode – Unison :
- Intro Skill – Answering Form: Manifold Unison
- Basic Attack * 2 – Answering Form Stage 3 & Stage 4
- Heavy Attack – Answering Form: Realm Protector
- Resonance Liberation – Formshift
- Outro Skill – Herself a Thousand Lanterns
- …
- Intro Skill – Illumining Form: Manifold Unison
- Basic Attack * 4 – Illumining Form: Pillars Aligned
- Heavy Attack – Illumining Form: Stilling All Horizons
- Resonance Liberation – Pillars Across Heaven
- Outro Skill – Herself a Thousand Lanterns
Resonance Mode – Electro Flare :
- Intro Skill – Answering Form
- Basic Attack – Answering Form Stage 4
- Heavy Attack – Answering Form: Realm Protector
- Resonance Liberation – Formshift
- Resonance Skill – Illumining Form
- Basic Attack * 2 – Illumining Form
- Resonance Skill – Illumining Form: Pillars Aligned
- Basic Attack * 4 – Illumining Form: Pillars Aligned
- Heavy Attack – Illumining Form: Stilling All Horizons
- Resonance Liberation – Pillars Across Heaven
- Outro Skill
Hsin Damage Types Composition
Note : Please note this chart shows the proportion of different types of damage, instead of the multiplier.


Hsin Basic Attack
| Basic Attack – Answering Form Stage 1 DMG | 14.00%+21.00% |
|---|---|
| Basic Attack – Answering Form Stage 2 DMG | 7.62%*2+34.28%+26.66% |
| Basic Attack – Answering Form Stage 3 DMG | 15.85%*2+11.89%*2+23.78% |
| Basic Attack – Answering Form Stage 4 DMG | 19.98%+19.98%+59.93% |
| Heavy Attack – Answering Form: Reign at Ease DMG | 14.00%*25 |
| Mid-air Attack – Answering Form: Reign at Ease DMG | 11.29% |
| Heavy Attack – Answering Form DMG | 5.17%+10.34%+5.17%+10.34%*3 |
| Mid-air Attack – Answering Form DMG | 11.29% |
| Dodge Counter – Answering Form DMG | 22.63%*2+33.94%+33.94% |
| Basic Attack – Illumining Form Stage 1 DMG | 6.32%*2+18.94% |
| Basic Attack – Illumining Form: Modular Heartlock DMG | 10.52%*2 |
| Basic Attack – Illumining Form Stage 2 DMG | 17.50%*2 |
| Basic Attack – Illumining Form Stage 3 DMG | 4.58%*4+9.16%*2+13.74%*4 |
| Heavy Attack – Illumining Form DMG | 27.13%*2 |
| Upward Cut – Illumining Form DMG | 17.62%+26.43% |
| Mid-air Attack – Illumining Form DMG | 6.78%+4.52% |
| Dodge Counter – Illumining Form DMG | 48.13%*2 |
| Basic Attack – Illumining Form: Pillars Aligned Stage 1 DMG | 14.52%*3 |
| Basic Attack – Illumining Form: Pillars Aligned Stage 2 DMG | 19.23%*3 |
| Basic Attack – Illumining Form: Pillars Aligned Stage 3 DMG | 10.74%*5 |
| Basic Attack – Illumining Form: Pillars Aligned Stage 4 DMG | 8.37%*7+25.10% |
| Dodge Counter – Illumining Form: Pillars Aligned DMG | 33.23%*3 |
| Heavy Attack – Answering Form: Reign at Ease STA Cost per Second | 5 |
| Mid-air Attack Answering Form: Reign at Ease STA Cost | 30 |
| Heavy Attack – Answering Form STA Cost | 20 |
| Mid-air Attack – Answering Form STA Cost | 30 |
| Heavy Attack – Illumining Form STA Cost | 20 |
| Mid-air Attack – Illumining Form STA Cost | 30 |
| Basic Attack – Illumining Form Mid-air STA Cost | 5 |
Upgrade materials for this level: No upgrade cost
Basic Attack – Answering Form
While in Answering Form, perform up to 4 consecutive attacks, dealing Electro DMG.
Heavy Attack – Answering Form
While in Answering Form, consume STA to deal Electro DMG.
After casting this skill, press Normal Attack within a short time to cast Basic Attack – Answering Form Stage 2.
Mid-air Attack – Answering Form
While in Answering Form and in mid-air, press Normal Attack to cast the skill at the cost of STA, dealing Electro DMG.
After casting this skill, press Normal Attack within a short time to cast Basic Attack – Answering Form Stage 2.
Heavy Attack – Answering Form: Reign at Ease
While in Answering Form and in mid-air, hold Normal Attack to cast Heavy Attack – Answering Form: Reign at Ease, continuously consuming STA and dealing Electro DMG to the target.
Mid-air Attack – Answering Form: Reign at Ease
When the Normal Attack button is released during Heavy Attack – Answering Form: Reign at Ease, Hsin casts Mid-air Attack – Answering Form: Reign at Ease , consuming STA to perform a Plunging Attack, transforming into the Moon Fox upon landing and dealing Electro DMG.
After casting Mid-air Attack- Answering Form: Reign at Ease, press Normal Attack within a short time to cast Basic Attack – Answering Form Stage 2.
Dodge Counter – Answering Form
While in Answering Form, press Normal Attack within a short time after a successful Dodge to attack the target, dealing Electro DMG.
After casting this skill, press Normal Attack within a short time to cast Basic Attack – Answering Form Stage 3.
Basic Attack – Illumining Form
While in Illumining Form and not in the Mechanism Dominion state, command Xuanfang Mechanisms to perform up to 3 consecutive attacks, dealing Electro DMG.
Casting Basic Attack – Illumining Form Stage 1 generates a Modular Heartlock at the target’s position. Casting Basic Attack – Illumining Form Stage 2, Heavy Attack – Illumining Form, Dodge Counter – Illumining Form, or Resonance Skill – Illumining Form causes the Modular Heartlock to collapse, dealing Electro DMG.
Casting this skill consumes STA when Hsin is in mid-air.
Heavy Attack – Illumining Form
While in Illumining Form, consume STA to command Xuanfang Mechanisms, dealing Electro DMG.
After casting this skill, press Normal Attack within a short time to cast Basic Attack – Illumining Form Stage 3.
Upward Cut – Illumining Form
While in Illumining Form and on the ground, press Jump to cast this skill, dealing Electro DMG.
Mid-air Attack – Illumining Form
While in Illumining Form and Hsin is in mid-air, Resonance Skill – Illumining Form is replaced with Mid-air Attack – Illumining Form.
Consume STA to perform a Plunging Attack, dealing Electro DMG.
Dodge Counter – Illumining Form
While in Illumining Form, press Normal Attack within a short time after a successful Dodge to attack the target, dealing Electro DMG.
After casting this skill, press Normal Attack within a short time to cast Basic Attack – Illumining Form Stage 3.
Basic Attack – Illumining Form: Pillars Aligned
While in Illumining Form and in the Mechanism Dominion state, command Xuanfang Mechanisms to perform up to 4 consecutive attacks, dealing Electro DMG.
Dodge Counter – Illumining Form: Pillars Aligned
While in Illumining Form and in the Mechanism Dominion state, press Normal Attack within a short time after a successful Dodge to attack the target, dealing Electro DMG.
After casting this skill, press Normal Attack within a short time to cast Basic Attack – Illumining Form: Pillars Aligned Stage 3.


Hsin Resonance Skill
| Resonance Skill – Answering Form DMG | 12.60%+12.60%+12.60%+8.40%*2+29.40% |
|---|---|
| Resonance Skill – Illumining Form DMG | 5.60%*4+89.60% |
| Resonance Skill – Answering Form Cooldown | 12 |
| Resonance Skill – Illumining Form Cooldown | 20 |
Upgrade materials for this level: No upgrade cost
Resonance Skill – Answering Form
While in Answering Form, press Resonance Skill to deal Electro DMG.
After casting this skill, press Normal Attack within a short time to cast Basic Attack – Answering Form Stage 4.
Can be cast in mid-air.
If Hsin moves while on the ground within a short time after casting this skill, She turns into the Moon Fox.
– While turned into the Moon Fox and out of combat, Hsin gains Dustless Tread. With Dustless Tread, Hsin can enter the target’s aggro range without triggering combat. Dustless Tread is removed when Hsin enters combat, is switched out, or ends the Moon Fox form by having environmental, gameplay, or feature interactions.
– While turned into the Moon Fox and out of combat, Hsin restores 6% of Max HP every 3s.
– Taking damage, failing to perform a Dodge with directional input while on the ground, or Dodging in mid-air will end the Moon Fox form. Switching to another Resonator or pressing Resonance Skill also ends the Moon Fox form. Press Normal Attack to cast Basic Attack – Answering Form Stage 4, which also ends the Moon Fox form.
– Resonance Liberation is disabled when Hsin is in the Moon Fox form.
Resonance Skill – Illumining Form
While in Illumining Form and Hsin is on the ground, press Resonance Skill to have Hsin command a Colossal Xuanfang Mechanism, dealing Electro DMG.


Hsin Resonance Liberation
| Pillars Across Heaven DMG | 40.50%+45.56%+30.38%+50.62%+35.44%+809.88% |
|---|---|
| Soaring Pillar DMG | 5.72% |
| Formshift Cooldown | 25 |
| Pillars Across Heaven Resonance Cost | 125 |
| Formshift Concerto Regen | 20 |
| Pillars Across Heaven Concerto Regen | 20 |
| Invoked Form Cooldown | 1.5 |
Upgrade materials for this level: No upgrade cost
Formshift
Casting Heavy Attack – Answering Form: Realm Wanderer unlocks Formshift.
Cast Formshift to unfurl the Manifold Sanctum. Hsin turns into Illumining Form, unlocking a new set of combat abilities, and enters the Heart Manifest state.
Can be cast in mid-air close to the ground.
While in Illumining Form, engaging in quest dialogue, performing a environmental interaction with an animation, or using a Utility switches Hsin back to Answering Form to perform the corresponding action.
While in Illumining Form, Hsin can walk on the surface of water, and will continuously consume STA in the deep water areas. In Walking Mode, Hsin in Illumining Form can step off a cliff into the air and walk slowly in mid-air, continuously consuming STA in this state. Hsin cannot restore STA while in Illumining Form and air-borne.
Pillars Across Heaven
Casting Heavy Attack – Illumining Form: Beholding All Horizons unlocks Pillars Across Heaven.
Cast Pillars Across Heaven to bring the Manifold Sanctum crashing down, dealing Electro DMG to the target, considered Resonance Skill DMG.
Can be cast in mid-air close to the ground.
Hsin returns to Answering Form and exits the Heart Manifest state.
Edict
Casting Formshift grants Hsin 21 stacks of Edict for 45s. The effect cannot exceed 21 stacks and all stacks are removed when the duration ends.
After the active Resonator in the team deals DMG, Hsin automatically consumes Edict in the following 3s trigger the following effect up to once per second. Retriggering the effect resets the duration:
– When Edict is consumed, summon a Soaring Pillar from the Manifold Sanctum as a Coordinated Attack to strike the target once, dealing Electro DMG.
– Edict can be automatically consumed up to 1 stack per second.
– Damage dealt by Soaring Pillar does not trigger this effect.
– When Hsin is knocked out, all Edict stacks are removed.
Heart Manifest
Increases Hsin’s resistance to interruption for 45s.
Entering the Heart Manifest state resets Hsin’s Illumining Form.
While in the Heart Manifest state and in Illumining Form, if Pillars Across Heaven has not been unlocked, press Resonance Liberation to have Hsin cast Invoked Form: Answering. While in Answering Form, press Resonance Liberation to have Hsin cast Invoked Form: Illumining.
Invoked Form: Answering
Hsin temporarily reverts to Answering Form. When this skill is cast, if Hsin is on the ground, She casts Basic Attack – Answering Form Stage 2; if She is in mid-air, She casts Mid-air Attack – Answering Form.
Invoked Form: Illumining
Hsin turns back into Illumining Form. When this skill is cast, if Hsin is on the ground, She casts Upward Cut – Illumining Form; if She is in mid-air, She casts Mid-air Attack – Illumining Form.


Hsin Forte Circuit
| Illumining Form: Pillars Aligned DMG | 90.26%*4+9.03%+18.06%*2+22.57%*2 |
|---|---|
| Illumining Form: Pillars Aligned Cooldown | 12 |
| Answering Form: Realm Wanderer DMG | 22.96%+5.74%*6+229.59% |
| Answering Form: Realm Protector DMG | 49.96%+12.49%*6+499.55% |
| Illumining Form: Beholding All Horizons DMG | 5.17%*4+185.96% |
| Illumining Form: Stilling All Horizons DMG | 13.61%*4+489.66% |
| Answering Form: Realm Wanderer STA Cost | 20 |
| Answering Form: Realm Protector STA Cost | 20 |
| Illumining Form: Beholding All Horizons STA Cost | 20 |
| Illumining Form: Stilling All Horizons STA Cost | 20 |
Upgrade materials for this level: No upgrade cost
Forms Born of Heart
While in Answering Form, Hsin can gain and consume Answering Heart.
While in Illumining Form, Hsin can gain and consume Illumining Heart.
Heavy Attack – Answering Form: Realm Wanderer
While in Answering Form, when Hsin’s Answering Heart reaches 100 points, Heavy Attack – Answering Form is replaced with Heavy Attack – Answering Form: Realm Wanderer.
Hold Normal Attack to cast the skill at the cost of STA and 100 points of Answering Heart. Hsin is immune to interruption during the action, and deals Electro DMG to the target, considered Resonance Skill DMG.
Casting Heavy Attack – Answering Form: Realm Wanderer grants Hsin Resolution of Wishes. This Heavy Attack – Answering Form: Realm Wanderer consumes Resolution of Wishes to become Heavy Attack – Answering Form: Realm Protector, dealing greater DMG. Resolution of Wishes can only be gained once every 24s.
While casting Heavy Attack – Answering Form: Realm Wanderer or Heavy Attack – Answering Form: Realm Protector, if Hsin is not in the Heart Manifest state, unlock Resonance Liberation – Formshift.
Heavy Attack – Illumining Form: Beholding All Horizons
While in Illumining Form, when Hsin consumes all of her Illumining Heart during the Mechanism Dominion state, Heavy Attack – Illumining Form is replaced with Heavy Attack – Illumining Form: Beholding All Horizons.
Hold Normal Attack to cast the skill at the cost of STA, dealing Electro DMG to the target, considered Resonance Skill DMG.
Casting Heavy Attack – Illumining Form: Beholding All Horizons grants Hsin Law of Heaven. This Heavy Attack – Illumining Form: Beholding All Horizons consumes Law of Heaven to become Heavy Attack – Illumining Form: Stilling All Horizons, dealing greater DMG. Law of Heaven can only be gained once every 24s.
Casting Heavy Attack – Illumining Form: Beholding All Horizons or Heavy Attack – Illumining Form: Stilling All Horizons ends the Mechanism Dominion state and unlocks Resonance Liberation – Pillars Across Heaven.
Illumining Form: Pillars Aligned
While in Illumining Form, when Hsin’s Illumining Heart reaches 300 points, Resonance Skill is replaced with Illumining Form: Pillars Aligned.
When Hsin is on the ground, press Resonance Skill to deal Electro DMG to surrounding targets, considered Resonance Skill DMG.
Casting Illumining Form: Pillars Aligned sends Hsin into the Mechanism Dominion state.
Mechanism Dominion
The Mechanism Dominion state lasts 13s.
While this state is active, Basic Attack – Illumining Form is further enhanced into Basic Attack – Illumining Form: Pillars Aligned, and Dodge Counter – Illumining Form is replaced with Dodge Counter – Illumining Form: Pillars Aligned.
When Basic Attack – Illumining Form: Pillars Aligned or Dodge Counter – Illumining Form: Pillars Aligned hits a target, Illumining Heart is consumed if Hsin is the active Resonator.
Exiting Mechanism Dominion clears Illumining Heart.
Resonance Mode – Unison
While in Resonance Mode – Unison, Hsin gains the following effects:
– Hsin can trigger Unison Response, but not in Co-op Mode.
– After casting Intro Skill – Answering Form or Intro Skill – Illumining Form, the next Resonance Liberation – Formshift grants Hsin Unison for 5s.
– When Hsin triggers Unison Response, She gains Source Intent, and the Intro Skill cast this time is replaced with Intro Skill – Manifold Unison, dealing greater DMG.
When Hsin casts an Intro Skill without triggering Unison Response while holding Source Intent, She consumes Source Intent instead, and the Intro Skill is replaced with Intro Skill – Manifold Unison, dealing greater DMG.
– Casting Intro Skill – Illumining Form or Intro Skill – Illumining Form: Manifold Unison sends Hsin directly into the Mechanism Dominion state.
– When Hsin switches Resonance Mode, Source Intent, Unison, and 【Unison Boon】 are removed.
Resonance Mode – Electro Flare
While in Resonance Mode – Electro Flare, Hsin gains the following effects:
– When Hsin enters combat, targets within a certain range do not lose Electro Flare stacks when it’s triggered automatically.
– After Resonators in the team inflict Electro Rage to a target, every 1 stacks of Electro Rage inflicted grants Hsin 1 stacks of Heart of Thunder, stacking up to 100 times, and consumes all Electro Rage stacks from that target. Heart of Thunder is removed when Hsin switches Resonance Mode.
– When Resonance Skill – Illumining Form hits a target, if Hsin has at least 5 stacks of Heart of Thunder, then consume 5 stacks of Heart of Thunder to trigger 1 instance of Electro Flare DMG, with its DMG Multiplier equal to 175% times the Electro Flare DMG Multiplier corresponding to the current Electro Flare stacks on the target.
Some time after casting Resonance Skill – Heartward by Moon, Hsin consumes all remaining stacks of Heart of Thunder at once to trigger 1 instance of Electro Flare DMG. Its DMG Multiplier equals to 35% x (the number of Heart of Thunder stacks consumed this time) x (the Electro Flare DMG Multiplier corresponding to the target’s current Electro Flare stacks).
While casting Resonance Skill – Heartward by Moon, switching to another Resonator or ending the skill early will end the above effects early.
– After Resonance Liberation – Formshift is cast, inflict 5 stacks of Electro Flare on the nearby targets within a certain range. When Illumining Form: Pillars Aligned, Basic Attack – Illumining Form: Pillars Aligned, or Dodge Counter – Illumining Form: Pillars Aligned hits a target, Hsin inflicts Electro Flare to that target. This can take effect up to 5 times. Each time Hsin casts Resonance Liberation – Formshift, the number of times it can take effect is reset. When Hsin switches Resonance Mode, the number of times it can take effect is removed.
Illumining Form: Pillars Aligned and Heavy Attack – Illumining Form: Stilling All Horizons inflict 5 stacks of Electro Flare on the target hit. Intro Skill – Illumining Form, Intro Skill – Answering Form, and Heavy Attack – Answering Form: Realm Protector inflict 1 stack of Electro Flare on the target hit.
Unison
While Hsin is in Resonance Mode – Unison with Unison, switching to another Resonator will remove Hsin’s Unison to trigger Hsin’s Outro Skill and the incoming Resonator’s Intro Skill. If Hsin has full Concerto Energy and Unison at the same time, only Unison is consumed to trigger the effect.
Unison Response
While Hsin is in Resonance Mode – Unison and another Resonator in the team has Unison, Hsin triggers Unison Response when she is switched in and casts Intro Skill, granting 1 stack of Unison Boon to all Resonators in the team for 30s.
Hsin can only grant up to 1 stack of Unison Boon in this way. Retriggering the effect resets the duration.
Unison Boon
Each stack of Unison Boon increases the total DMG dealt by Resonators with the Unison Response ability in the team by 3%, stacking up to 2 times.
Answering Heart
Can hold up to 100 points of Answering Heart.
While in Answering Form, when Normal Attack – Answering Form, Resonance Skill – Answering Form, Intro Skill – Answering Form, or Intro Skill – Answering Form: Manifold Unison hits a target, Hsin gains Answering Heart if She is the active Resonator.
Casting Intro Skill – Answering Form or Intro Skill – Answering Form: Manifold Unison grants 60 points of Answering Heart.
Illumining Heart
Can hold up to 300 points of Illumining Heart.
While in Illumining Form and not in the Mechanism Dominion state, when Normal Attack – Illumining Form, or Resonance Skill – Illumining Form hits a target, Hsin gains Illumining Heart if She is the active Resonator.
– While in Resonance Mode – Unison, casting Intro Skill – Illumining Form or Intro Skill – Illumining Form: Manifold Unison directly sends Hsin into the Mechanism Dominion state and grants 300 points of Illumining Heart.
– While in Resonance Mode – Electro Flare, after casting Resonance Liberation – Formshift, when the Modular Heartlock generated by Basic Attack – Illumining Form Stage 1 is collapsed by Basic Attack – Illumining Form Stage 2, Heavy Attack – Illumining Form, Dodge Counter – Illumining Form, or Resonance Skill – Illumining Form, gain 150 points of Illumining Heart if Hsin is the active Resonator. This effect can only be triggered once before the next cast of Resonance Liberation – Formshift resets it, and is disabled when switched to the other Resonance Mode.
Hsin Passive Skills


Hsin Inherent Skill
While in Resonance Mode – Unison, when Hsin casts Intro Skill – Answering Form: Manifold Unison or Intro Skill – Illumining Form: Manifold Unison, Her ATK is increased by 50% for 8s. Switching to another Resonator ends this effect.
While in Resonance Mode – Electro Flare, after Resonators in the team inflict Electro Flare, Hsin gains 25% Electro DMG Bonus, stacking up to 2 times. Each Resonator can trigger this effect only once. In addition, if Rover: Electro is in the same team, when Rover: Electro casts Intro Skill – Thunderous Fury, both Hsin and Rover: Electro gain 20% Electro DMG Bonus for 7s.
This effect resets when a Resonator is added to the team or when Hsin switches Resonance Mode.


Hsin Inherent Skill
While in Resonance Mode – Unison, the maximum stacks of the Unison Boon effect on Resonators in the team are increased by 1. When a Resonator in the team triggers Unison Response, all Resonators in the team gain 1 stacks of Unison Boon for 30s. This effect does not stack.
While in Resonance Mode – Electro Flare and Hsin is not in the Heart Manifest state, Hsin gains 1 stack of Thunderglow after Resonators in the team other than Hsin inflict Electro Flare, stacking up to 10 times.
While Hsin is in the Heart Manifest state, when targets within a certain range around the active Resonator have 0 stacks of Electro Flare, inflict 1 stack of Electro Flare on the targets. If Thunderglow on Hsin reaches the stack limit, Hsin also inflicts Fleeting Thunder on the targets:
– When Hsin inflicts Fleeting Thunder on the target, she also inflicts Electro Flare on the target to the stack limit, up to 16 stacks of Electro Flare.
– When Fleeting Thunder is active, if the maximum stacks of Electro Flare on the target are increased, Hsin will inflict Electro Flare on the target to the stack limit again, up to 16 stacks of Electro Flare.
– Fleeting Thunder will be removed when the target leaves the designated range around Hsin.
Exiting the Heart Manifest state or switching Resonance Mode removes the effects mentioned above.


Hsin Inherent Skill
Has a chance to produce special dishes when cooking.
Hsin Switch Skills


Hsin Intro Skill
| Intro Skill – Answering Form: Electro Flare DMG | 3.97%*2+3.97%*2+63.39% |
|---|---|
| Intro Skill – Answering Form: Unison DMG | 5.17%+10.34%+5.17%+10.34%*3 |
| Intro Skill – Answering Form: Manifold Unison DMG | 30.48%+60.95%+30.48%+60.95%*3 |
| Intro Skill – Illumining Form: Electro Flare DMG | 5.75%*4+5.75%*2+20.11%*4 |
| Intro Skill – Illumining Form: Unison DMG | 28.47%*4+2.85%+5.70%*2+7.12%*2 |
| Intro Skill – Illumining Form: Manifold Unison DMG | 79.08%*4+7.91%+15.82%*2+19.77%*2 |
| Intro Skill – Answering Form Concerto Regen | 10 |
| Intro Skill – Answering Form: Manifold Unison Concerto Regen | 10 |
| Intro Skill – Illumining Form Concerto Regen | 10 |
| Intro Skill – Illumining Form: Manifold Unison Concerto Regen | 10 |
Upgrade materials for this level: No upgrade cost
Intro Skill – Answering Form
This skill becomes available while in Answering Form. Attack the target, dealing Electro DMG.
After casting this skill, press Normal Attack within a short time to cast Basic Attack – Answering Form Stage 3 (when in Resonance Mode – Unison) or Basic Attack – Answering Form Stage 4 (when in Resonance Mode – Electro Flare).
Intro Skill – Answering Form: Manifold Unison
The skill becomes available when in Answering Form. Attack the target, dealing greater Electro DMG, considered Resonance Skill DMG.
After casting this skill, press Normal Attack within a short time to cast Basic Attack – Answering Form Stage 3.
Intro Skill – Illumining Form
This skill becomes available while in Illumining Form. Attack the target, dealing Electro DMG.
Intro Skill – Illumining Form: Manifold Unison
The skill becomes available when in Illumining Form. Attack the target, dealing greater Electro DMG, considered Resonance Skill DMG.


Hsin Outro Skill
Attack the target, dealing Electro DMG equal to 100% of Hsin’s ATK.
Hsin gains Nightglow after entering combat or casting Resonance Liberation – Pillars Across Heaven. When Hsin casts Outro Skill, Nightglow is consumed to trigger various effects depending on the Resonance Mode She is in:
– While in Resonance Mode – Unison, Resonators in the team other than Hsin gain Shared Light when they gain Unison. After Hsin casts Outro Skill, Resonators with Shared Light gain 20% All DMG Amplification for 30s.
– While in Resonance Mode – Electro Flare, Electro DMG dealt by Resonators in the team other than Hsin is Amplified by 20% for 20s.
The above effects end early when Hsin switches Resonance Mode.
Hsin Tune Break


Hsin Tune Break
When the target’s Off-Tune Level is full, the Resonator may cast Tune Break on the target.
Hsin Stat Bonus
Hsin Stat Bonus 1
Crit Rate – 8%
*All Bonus unlocked value
Hsin Stat Bonus 2
ATK – 12%
*All Bonus unlocked value
Hsin Resonance Chain
S1
Grants two instances of interruption immunity, increases Unison DMG Multipliers, and grants Heart of Thunder stacks at the start of combat.
S2
Increases enhanced Heavy Attack DMG Multipliers and improves overworld performance.
S3
Increases the DMG of Resonance Liberation – Pillars Across Heaven.
S4
Grants all team members a 20% All-Attribute DMG Bonus.
S5
Reduces Hsin’s DMG taken while in Illumining Form and prevents her from being knocked out when she takes fatal damage.
S6
Targets take 40% more Resonance Skill DMG from Hsin, and her Resonance Skill DMG ignores 20% of the target’s DEF. It also increases the maximum stacks of Unison Boon and allows Electro Flare DMG to deal Critical Hits.


A Boat to Cross the Rising Tide
Hsin Sequence 1
Casting Resonance Liberation – Formshift grants Hsin 2 stacks of Radiance Ward, stacking up to 2 times. Switching to Answering Form clears all stacks. When Hsin takes DMG from an enemy target’s attack, 1 stack of Radiance Ward can be consumed to make Her immune to interruption and reduce DMG taken by 60% for 1s. This effect can be triggered once every 1s.
While in Resonance Mode – Unison:
The DMG Multipliers of Intro Skill – Answering Form: Manifold Unison and Intro Skill – Illumining Form: Manifold Unison are increased by 15%, and each stack of Unison Boon additionally increases the DMG Multipliers of Intro Skill – Answering Form: Manifold Unison and Intro Skill – Illumining Form: Manifold Unison by 10%, up to a total 4 stacks.
While in Resonance Mode – Electro Flare:
When Hsin enters combat, if Heart of Thunder is below 50 stacks, it is increased to 50 stacks, triggered once every 12s.
The DMG Multiplier of Electro Flare DMG dealt when Forte Circuit – Resonance Skill: Illumining Form hits a target and consumes 5 stacks of Heart of Thunder is increased to 210%. The DMG Multiplier of Electro Flare DMG dealt when Forte Circuit – Resonance Skill: Heartward by Moon consumes all remaining Heart of Thunder at once is increased to 42%.


To Wake Is to Wonder What I Am
Hsin Sequence 2
The DMG Multipliers of Heavy Attack – Answering Form: Realm Wanderer and Heavy Attack – Answering Form: Realm Protector are increased by 60%.
The DMG Multipliers of Heavy Attack – Illumining Form: Beholding All Horizons and Heavy Attack – Illumining Form: Stilling All Horizons are increased by 60%.
When Hsin enters combat, the Cooldowns for Hsin to gain Resolution of Wishes and Law of Heaven are reset. If Hsin is in Answering Form, 100 additional points of Answering Heart are also restored. This effect can be triggered once every 12s.


A Dream of Return Among the Hills
Hsin Sequence 3
The DMG Multiplier of Resonance Liberation – Pillars Across Heaven is increased by 70%.
While in Resonance Mode – Unison:
The Crit. DMG of Resonance Liberation – Pillars Across Heaven is increased by 20%, and each stack of Unison Boon additionally increases its Crit. DMG by 15%, stacking up to 4 times.
While in Resonance Mode – Electro Flare:
When the last stage of Resonance Liberation – Pillars Across Heaven hits a target inflicted with Electro Flare, it triggers 1 instance of Electro Flare DMG, with its DMG Multiplier equal to 1500% times the Electro Flare DMG Multiplier corresponding to the current Electro Flare stacks on the target.


A River of Lanterns, a River of Wishes
Hsin Sequence 4
When Resonators in the team inflict Electro Flare or Electro Rage to a target, or when Resonators in the team gain Unison or trigger Unison Response, all Resonators in the team gain 20% All-Attribute DMG Bonus for 30s.


Forms Turn as the Heart Wills
Hsin Sequence 5
While in Illumining Form, DMG taken by Hsin is reduced by 20%.
When Hsin takes a fatal blow, She will not be knocked out, but instead restores 100% of Max HP and becomes immune to DMG and interruption for 1s. This effect can be triggered once every 10 minutes.


The Moon Owes Its Light to the Living
Hsin Sequence 6
Targets take 40% more Resonance Skill DMG from Hsin.
Resonance Skill DMG dealt by Hsin ignores 20% of the target’s DEF.
While in Resonance Mode – Unison:
The maximum stacks of the Unison Boon effect on Resonators in the team are increased by 1. When a Resonator in the team triggers Unison Response, all Resonators in the team gain 1 stack of Unison Boon for 30s. This effect does not stack.
While in Resonance Mode – Electro Flare:
While in combat, Electro Flare DMG taken by targets within a certain range around Hsin can be Critical, with Crit. Rate fixed at 80% and Crit. DMG fixed at 230%.
Hsin Build
Hsin Best Echo set


Heart of Sworn Vigil (5)
Main Echo
Hsin Stats Priority
Cost 4
Cost 3
Cost 1
Sub Stats
Energy Regen (120%) > Crit Rate = Crit DMG > ATK% > Resonance Skill DMG Bonus > ATK
Hsin Best Weapons
100%
Base ATK : 588
Secondary Stat – Crit Rate : 24.3%
Grants 12%/15%/18%/21%/24% All-Attribute DMG Bonus. After the wielder inflicts Electro Flare or triggers Unison Response, Resonance Skill DMG is Amplified by 36%/45%/54%/63%/72% and ignores 10%/13.5%/17%/20.5%/24% of the target’s Electro RES. While the wielder is on the field, Electro Flare DMG taken by targets within a certain range is Amplified by 30%/37.5%/45%/52.5%/60% for 30/30/30/30/30s, triggered 1/1/1/1/1 {Cus:Sap,S=time P=times SapTag=6} every 0.1/0.1/0.1/0.1/0.1s. Only the strongest effect of the same name applies.
82.58%
Base ATK : 588
Secondary Stats –
Crit Rate : 24.3%
ATK is increased by 12%/15%/18%/21%/24%. Within 12/12/12/12/12s after dealing Echo Skill DMG, gain 32%/40%/48%/56%/64% Resonance Skill DMG Bonus and 32%/40%/48%/56%/64% Echo Skill DMG Amplification, and ignore 8%/10%/12%/14%/16% of the target’s DEF when dealing damage.
78.9%
Base ATK : 500
Secondary Stats –
Crit Rate : 36%
Grants 12%/15%/18%/21%/24% Attribute DMG Bonus. When dealing Resonance Skill DMG, increases ATK by 12%/15%/18%/21%/24%, stacking up to 2/2/2/2/2 times. This effect lasts for 5/5/5/5/5s. When the wielder is not on the field, increases their ATK by an additional 12%/15%/18%/21%/24%.
71.54%
Base ATK : 500
Secondary Stats –
ATK% : 54%
Increases Energy Regen by 12.8%/16%/19.2%/22.4%/25.6%. When dealing Basic Attack DMG, increases Basic Attack DMG Bonus by 3.2%/4%/4.8%/5.6%/6.4%, stacking up to 5/5/5/5/5 time(s). This effect lasts for 8/8/8/8/8s and can be triggered 1/1/1/1/1 time(s) every 0.5/0.5/0.5/0.5/0.5s.
71.25%
Base ATK : 412.5
Secondary Stats –
Crit. Rate : 20.25%
Casting Resonance Liberation increases the wielder’s ATK by 15%/23.25%/31.5%/39.75%/48%, lasting for 15/15/15/15/15s.
Hsin Team Comp
Hsin Best Teams
Hsin Ascension Material
Total Materials
Totals: 46 Solidarity’s Loneflame, 60 Bloom of Hearkening, 4 LF / 12 MF / 12 HF / 4 FF Autopuppet Kernels, and 170,000 Shell Credits. Character EXP and leveling credits are separate.
Rank 1
Req Lv 20







Shell Credit


LF Autopuppet Kernel
Rank 2
Req Lv 40







Shell Credit






Bloom of Hearkening






Solidarity's Loneflame



MF Autopuppet Kernel
Rank 3
Req Lv 50







Shell Credit






Bloom of Hearkening






Solidarity's Loneflame



MF Autopuppet Kernel
Rank 4
Req Lv 60







Shell Credit






Bloom of Hearkening






Solidarity's Loneflame



HF Autopuppet Kernel
Rank 5
Req Lv 70







Shell Credit






Bloom of Hearkening






Solidarity's Loneflame



HF Autopuppet Kernel
Rank 6
Req Lv 80







Shell Credit






Bloom of Hearkening






Solidarity's Loneflame


FF Autopuppet Kernel

















