rarity 5

Rover Electro Build Guide

Electro Sword

Level: 1

HP

ATK

DEF

Energy

125

Last updated:

Updated Rover Electro’s full build.

Rover Electro Overview

In Wuthering Waves, Rover Electro is a 5-Stars Electro character and uses Sword during the fight.

Rover Electro Mechanism

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Rover Electro Active Skills

Rover Electro Skills Priority

Resonance Liberation
Forte Circuit
Basic Attack
Resonance Skill
Intro Skill

Upgrade Rover Electro’s RL and FC in prior.

Rover Electro Burst Rotation

Rotation as a support :

  1. Intro Skill 
  2. Resonance Skill 
  3. Basic Attack (Basic Attack – Repel)
  4. Basic Attack * 4
  5. Resonance Skill (Resonance Skill Overshock)
  6. Resonance Liberation
  7. Echo Skill
  8. Outro Skill

Rotation as a DPS :

  1. Intro Skill 
  2. Resonance Skill 
  3. Basic Attack (Basic Attack – Repel)
  4. Basic Attack * 4
  5. Resonance Skill (Resonance Skill Overshock)
  6. Resonance Liberation
  7. Resonance Skill * 7 (Resonance Skill Thrum of All Sounds * 7)
  8. Echo Skill
  9. Outro Skill

Rover Electro Damage Types Composition

Note 2 : Please note this chart shows the proportion of different types of damage, instead of the multiplier.

Deterrence

  Rover Electro Basic Attack
DMG Multiplier

Base Attack Lv:

Deterrence
Basic Attack
Perform up to 4 consecutive attacks, dealing Electro DMG.

Parry Stance
Hold Normal Attack to enter Parry Stance at the cost of STA. While active, Rover is immune to interruptions, takes 60% less DMG, and continuously consumes STA. Release Normal Attack to exit Parry Stance and perform Basic Attack – Riposte Strike, dealing Electro DMG.
If an enemy’s attack hits shortly after Basic Attack – Riposte Strike is released, Rover negates this attack’s DMG and Stagnates nearby enemies, then gains immunity to interruptions and takes 100% less DMG for a certain time. Press Normal Attack shortly after to cast Basic Attack – Riposte Strike: Crumble, dealing Electro DMG.
Press Normal Attack shortly after casting Basic Attack – Riposte Strike to neutralize this attack and Stagnate the target before performing Basic Attack – Riposte Strike: Crumble perform Basic Attack Stage 2.
While in Parry Stance, consume STA to flash in the input direction. Taking a hit during this flash triggers a successful Dodge.
Press Normal Attack within a short time after casting Basic Attack – Riposte Strike: Crumble to cast Mid-air Attack – Havoc
Press Normal Attack within a short time after casting Basic Attack – Riposte Strike: Crumble in Apex Resonance to cast Thrum of All Sounds: Havoc Mid-air Attack, which can be chained into Thrum of All Sounds: Aero Mid-air Attack.
In Parry Stance, use Dodge to consume STA to perform Dodge: Flicker, which can trigger successful Dodges during the action of this skill shortly after it’s cast.

Mid-air Attack
Consume STA to perform a Plunging Attack in the air, dealing Electro DMG.

Mid-air Attack – Havoc
Perform up to 3 consecutive strikes, dealing Havoc DMG. Press Normal Attack shortly after casting this skill to perform Basic Attack Stage 4.

Dodge Counter
Press Normal Attack right after a successful Dodge to attack the target, dealing Electro DMG.
Press Normal Attack shortly after to perform Basic Attack Stage 3.

Thunderclap

Rover Electro Resonance Skill
DMG Multiplier

Resonance Skill Lv:

Launch the Cloudrift Bolt and grapple towards the target, dealing Electro DMG. Press Normal Attack shortly after to cast Basic Attack – Repel, dealing Electro DMG, considered Basic Attack DMG.

Ultimate Tactics

  Rover Electro Resonance Liberation
DMG Multiplier

Resonance Liberation Lv:

Launch the Thunder Quietus, dealing Electro DMG.

Myriad Omens’ Mandate

Rover Electro Forte Circuit
DMG Multiplier

Forte Circuit Lv:

Overshock
At max Electric Surge, Resonance Skill is replaced with Resonance Skill Overshock, dealing Electro DMG. This skill is immune to interruptions while being cast and can be cast in mid-air.
If Resonance Skill Overshock is cast by pressing the button, clear all Electric Surge to grant Resonators in the team 10% ATK Bonus for 20s.
If Resonance Skill Overshock is cast by holding down the button, clear all Electric Surge and enter Apex Resonance at the cost of 60 points of Concerto Energy.

Apex Resonance
While in Apex Resonance, Resonance Skill Thrum of All Sounds is unlocked, which consumes 10% Thunder Rage per second:
While on the ground, press Resonance Skill to launch up to 7 consecutive attacks:
– The first 3 stages: Thrum of All Sounds: Spectro, dealing Spectro DMG.
– The next 3 stages: Thrum of All Sounds: Havoc, dealing Havoc DMG.
– The last 1 stage: Thrum of All Sounds: Silencing Blade, dealing Aero DMG.
While on the ground, hold Resonance Skill to cast Thrum of All Sounds: Aero, dealing Aero DMG and leap into the air.
While airborne, press Resonance Skill to perform up to 6 stages of Mid-air Attacks:
– The first 3 stages: Thrum of All Sounds: Havoc Mid-air Attack, dealing Havoc DMG.
– The next 2 {Cus:Sap,S=stage P=stages SapTag=A}: Thrum of All Sounds: Aero Mid-air Attack, dealing Aero DMG.
– The last 1 {Cus:Sap,S=stage P=stages SapTag=B}: Thrum of All Sounds: Havoc Mid-air AttackThrum of All Sounds: Havoc Mid-air AttackThrum of All Sounds: Aero Plunging Attack, dealing Aero DMG. Press Resonance Skill shortly after landing to cast Thrum of All Sounds: Silencing Blade.
Hold Resonance Skill in the air to cast Thrum of All Sounds: Aero Mid-air Attack.
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If the target is far when Thrum of All Sounds is cast on the ground, perform only Thrum of All Sounds: Spectro Hunt instead, dealing Spectro DMG.
Thrum of All Sounds: Aero Plunging Attack can also be peformed by holding Resonance Skill in mid-air.
All Thrum of All Sounds skills trigger Thunder Bane, dealing Electro DMG to the target within range.
While in Apex Resonance, press Resonance Skill shortly after casting a Basic Attack to chain into a Thrum of All Sounds skill based on the different Basic Attack Stages.

Electric Surge
Rover can hold up to 120 points of Electric Surge.
Electric Surge is restored when Intro Skill – Thunderous Fury, Normal Attack – Deterrence, Resonance Skill – Thunderclap, or Basic Attack – Repel deals damage.

Thunder Rage
Rover can hold up to 100 points of Thunder Rage.
Entering Apex Resonance restores Thunder Rage to the max limit.
Thunder Rage is restored when Thrum of All Sounds deals damage.

Rover Electro Passive Skills

Decipher

Rover Electro Inherent Skill

Resonance Skill Overshock inflicts 10 stacks of Electro Flare on the target it damages.

Regression

Rover Electro Inherent Skill

When Resonance Skill Overshock is cast by holding down the button, gain 20% Resonance Skill DMG Bonus for 20s. Switching to another Resonator ends this effect.

Rover Electro Switch Skills

Thunderous Fury
Rover Electro Intro Skill
DMG Multiplier

 

Intro Skill Lv:

Attack the target, dealing Electro DMG.

Rumbling Thunders
Rover Electro Outro Skill

The incoming Resonator gains Electro Core for 20s or until the Resonator is switched out. When Resonators with Electro Core inflict Negative Statuses, their Electro Core is consumed and they gain 25% All DMG Amplification for 14s. Switching to another Resonator ends the effect.
Casting Outro Skill ends the Apex Resonance state and clears all Thunder Rage.

Rover Electro Tune Break

Tune Break – Sword
Rover Electro Tune Break

When the target’s Off-Tune Level is full, the Resonator may cast Tune Break on the target.

Rover Electro Stat Bonus

Rover Electro Stat Bonus 1

Crit Rate – 8%

*All Bonus unlocked value

Rover Electro Stat Bonus 2

Atk% – 12%

*All Bonus unlocked value

Rover Electro Resonance Chain

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Celestial Ingenuity

Rover Electro Sequence 1

While casting Normal Attack and Resonance Skill Thrum of All Sounds, gain increased resistance to interruption for 0.5s.

Thousandfold Artifice

Rover Electro Sequence 2

Inflict 5 stacks of Electro Flare on the targets hit after Resonance Liberation Ultimate Tactics deals damage.

Alchemy of Wonders

Rover Electro Sequence 3

The DMG Multiplier of Resonance Skill Overshock is increased by 20%.

Earthquaking Rumble

Rover Electro Sequence 4

The DMG Multiplier of Resonance Liberation Ultimate Tactics is increased by 20%.

Principle of Change

Rover Electro Sequence 5

Crit. DMG is increased by 20% while in Apex Resonance.

Mind’s Depths in a Casket

Rover Electro Sequence 6

The DMG Multiplier of Resonance Skill Thrum of All Sounds is increased by 20%.

Rover Electro Build

Rover Electro Best Echo set – Sub DPS

Void Thunder(5)

Any Cost 3 Echo

Any Cost 3 Echo

Any Cost 1 Echo

Any Cost 1 Echo

Sub Echo

Rover Electro Stats Priority

Cost 4

CRIT Dmg or CRIT Dmg

Cost 3

Double Electro DMG or Electro DMG + ATK%

Cost 1

ATK%

Sub Stats

Energy Regen (125%~130%) > Crit Rate/Crit DMG > ATK%>Resonance Skill Attack DMG Bonus

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Rover Electro Best Echo set – Support

Moonlit Clouds(5)

Any Cost 3 Echo

Any Cost 3 Echo

Any Cost 1 Echo

Any Cost 1 Echo

Sub Echo

Rover Electro Stats Priority

Cost 4

CRIT Dmg or CRIT Dmg

Cost 3

Double Electro DMG or Electro DMG + ATK%

Cost 1

ATK%

Sub Stats

Energy Regen (125%~130%) > Crit Rate/Crit DMG > ATK%>Resonance Skill Attack DMG Bonus

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Rover Electro Best Weapons

The Percentage shown is damage boost of the Weapons to Rover Electro.

100%

Details

Base ATK : 588

Secondary Stats –

CRIT Rate : 24.30%

Increases Energy Regen by 12.8%/16%/19.2%/22.4%/25.6%. When Resonance Skill is cast, increases ATK by 6%/7.5%/9%/10.5%/12%, stacking up to 2/2/2/2/2 time(s). This effect lasts for 10/10/10/10/10s.

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Rover Electro Team Comp

Rover Electro Best Teams

Main DPS – Yangyang Xuanling

Sub DPS – Rover Electro

Healer – Chisa

Rover Electro Ascension Material

Rank 1
Req Lv 20

Rank 2
Req Lv 40

Rank 3
Req Lv 50

Rank 4
Req Lv 60

Rank 5
Req Lv 70

Rank 6
Req Lv 80

More Build Guides

Calcharo

Calcharo primarily uses the enhanced Basic Attack and enhanced Forte Circuit after using Resonance Liberation for damage output. In the series of damage output after using Resonance Liberation, the damage ratio between Resonance Liberation and Basic Attack is approximately 2.2:1. Additionally, the Resonance Skill can be released at intervals, allowing full enjoyment of the permanent five-star weapon’s effects.

After using Resonance Liberation, Calcharo gains a new Basic Attack model. The multiplier for this attack is related to the level of Resonance Liberation, but the main proportion of his damage comes from the “Death Messenger” in Forte Circuit. Resonance Skill can be used during the Liberation period to interrupt Basic Attack combos, quickly generate Forte Circuit Energy, and trigger “Death Messenger”. The main components of his damage output consist of these three elements.

Encore

mong the permanent 5-star Fusion DPS characters, Encore enters an enhanced state and changes attack mode after activating Resonance Liberation. The main source of Encore’s damage comes from Basic Attacks after activating Resonance Liberation, not the Forte Circuit. Additionally, the cooldowns for Encore’s regular Resonance Skill and the enhanced Resonance Skill during Resonance Liberation are independent of each other.

In Encore’s damage output after activating Resonance Liberation, Basic Attack damage accounts for nearly 70%. Choosing Sanhua as a teammate can maximize her damage potential.

Sanhua

Although Sanhua has burst capabilities, the overall damage is not high. In Sanhua’s output cycle, Resonance Skill damage and Resonance Liberation account for approximately 51% and 41%, respectively.

Although Resonance Skill damage is slightly higher, there is a risk of missing in actual combat. Sanhua has a unique Forte Circuit trigger mechanism similar to rhythm games, and hitting enemies can cause a slight time-stopping effect.

Sanhua has the fastest Concerto Energy and Resonance Energy acquisition efficiency in the game, making it the most versatile and best-feeling support in the current version. After using the Intro Skill, Sanhua only needs 3 seconds to fully charge Concerto Energy and trigger QTE, activating the Main DPS for output. Our team composition recommendations for various characters also show Sanhua’s high versatility.

Choose the appropriate Cost 3 Echo based on the needs of your character.

Void Thunder

[2-set] : Electro damage is increased by 10%
[5-set] : When releasing Heavy Attack or Resonance Skill, Electro damage dealt is increased by 15%, stacking up to two times, each lasting for 15 seconds.

Choose the appropriate Cost 1 Echo based on the needs of your character.

Void Thunder

[2-set] : Electro damage is increased by 10%
[5-set] : When releasing Heavy Attack or Resonance Skill, Electro damage dealt is increased by 15%, stacking up to two times, each lasting for 15 seconds.

Choose the appropriate Cost 3 Echo based on the needs of your character.

Moonlit Clouds

[2-set] : Energy Regen increased by 10%.
[5-set] : After using Outro Skill, the ATK of the next Resonator is increased by 22.5% for 15 seconds

Choose the appropriate Cost 1 Echo based on the needs of your character.

Moonlit Clouds

[2-set] : Energy Regen increased by 10%.
[5-set] : After using Outro Skill, the ATK of the next Resonator is increased by 22.5% for 15 seconds