rarity 4

Baizhi Build Guide

Glacio Rectifier

Level: 1

HP

ATK

DEF

Energy

175

Update Log: Updated skill priority and suggested Resonance Chain.

Baizhi Overview

Baizhi, a renowned scholar at Huaxu Academy, is highly regarded for her sharp intellect and meticulous approach to research. Although she may come across as distant, she readily welcomes those who seek knowledge.

Her unquenchable thirst for comprehension propels her to tirelessly delve into the study of Remnant Energy. She remains unwavering in her determination to unravel its mysteries, even if it entails dedicating her entire existence to this pursuit.

In Wuthering Waves, Baizhi is a 4 Stars Glacio characters and uses Rectifier during the fight.

Baizhi Review

The only healer among the 4-star characters, with an Resonance Liberation healing effect comparable to Verina.
High Resonance Chain provides resurrection and increases teammates’ Glacio damage.
Although Verina’s Concerto Energy acquisition ability was enhanced in the official release, Baizhi’s ability is still very excellent.
By using the co-axial technique to accumulate passive energy,
using the Resonance Skill can gain up to 42 points of Concerto Energy at once.

Pros

  • The Resonance Liberation can heal all team members, whereas Verina’s Resonance Liberation can only provide most of the healing to the active character.
  • Although the healing amount is slightly lower than Verina’s, it is still very sufficient.
  • The buff duration of the Outro Skill is up to 36 seconds, longer than Verina’s 30 seconds.

Cons

  • The inherent skill can only provide an attack buff to a single character, and it is 5% less compared to Verina.

Baizhi Active Skills

Baizhi Skills Priority

Momentary Union
Resonance Liberation
Emergency Plan
Resonance Skill
Circle of Life
Forte Circuit
Overflowing Frostwing
Intro Skill
Basic Attack

Resonance Liberation and Resonance Skill provide significant healing, so prioritize upgrading them.

Baizhi Burst Rotation

  1. Intro Skill
  2. Basic Attack *4
  3. Resonance Skill
  4. Basic Attack *2
  5. Heavy Attack
  6. Resonance Liberation
  7. Echo Skill(Bell-Borned Geochelone)
  8. Outro Skill (Switch to next character)

Baizhi Basic Attack
DMG Multiplier

Base Attack:

Basic Attack
Baizhi instructs You’tan to perform up to 4 consecutive attacks, dealing Glacio DMG.

Heavy Attack
Baizhi continuously consumes Stamina to command You’tan to attack enemies, dealing Glacio DMG. During Heavy Attack, Baizhi can command You’tan to move.

Mid-air Attack
Baizhi consumes Stamina and summons You’tan in mid-air to perform a Plunging Attack, dealing Glacio DMG.

Dodge Counter
Use Basic Attack after a successful Dodge to attack the target, dealing Glacio DMG.

Baizhi Resonance Skill
DMG Multiplier

Resonance Skill Lv:

Baizhi calls You’tan to attack the target, dealing Glacio DMG while immediately healing all characters on nearby teams.

Baizhi Resonance Liberation
DMG Multiplier

Resonance Liberation Lv:

Baizhi summons You’tan to heal all characters on nearby teams, generating 4 stacks of Remnant Entities.

Remnant Entities

Remnant Entities follow the active team members. 1 stacks of Remnant Entities are automatically consumed to attack the targets every 2.5s, dealing Glacio DMG on hit while healing the active character on a nearby team.

Baizhi Forte Circuit
DMG Multiplier

Forte Circuit Lv:

You’tan
A Remnant Creature that answers to Baizhi’s mind and desires while sharing all her attributes. You’tan goes back to Baizhi when Baizhi dodges.

Concentration
Baizhi consumes all ‘Concentrations’ when casting Heavy Attack or Resonance Skill Emergency Plan to continuously restore HP for Characters nearby. Each 1 ‘Concentration’ consumed restores HP for 1 time every 2s.
When Baizhi consumes ‘Concentration’ to cast Heavy Attack, Baizhi additionally restores Concerto Energy and Resonance Energy;
When Baizhi consumes ‘Concentration’ to cast Resonance Skill Emergency Plan, Baizhi additionally restores Concerto Energy.

Concentration
Baizhi can hold up to 4 ‘Concentrations’.
Baizhi obtains 1 ‘Concentration’ for every Basic Attack on hit.

Baizhi Passive Skill

Baizhi Inherent Skill

Baizhi Inherent Skill

Baizhi Switch Skills

Baizhi Intro Skill
DMG Multiplier

Intro Skill Lv:

Baizhi Outro Skill

Baizhi Stat Bonus

Baizhi Stat Bonus 1

Healing Bonus increased by 12%.

*All Bonus unlocked value

Baizhi Stat Bonus 2

HP increased by 12%.

*All Bonus unlocked value

Baizhi Resonance Chain

Suggested Resonance Chain

Sequence 5
Sequence 6

Sequence 5 grants Baizhi the ability to revive teammates, even safer than Verina’s revival. Sequence 6 enhances Baizhi’s ability to buff Glacio teammates.

Baizhi Sequence 1

Baizhi Sequence 2

Baizhi Sequence 3

Baizhi Sequence 4

Baizhi Sequence 5

Baizhi Sequence 6

Baizhi Build

Baizhi Best Support Echo set

Rejuvenating Glow X 5

Any Cost 3 Echo

Any Cost 3 Echo

Any Cost 1 Echo

Any Cost 1 Echo

Sub Echo

Baizhi Sub DPS Echo Skill Priority

Baizhi Echo Stats Priority

Cost 4

26% Healing Bonus

Cost 3

32% Energy Regen

Cost 1

18% HP

Sub Stats

Energy Regen%  > HP%

Baizhi Best Weapon

Details

Base ATK : 412

Secondary Stat – HP : 30.3%

When hitting a target with Basic Attacks or Heavy Attacks, increases Healing Bonus by 3%/3.5%/4%/4.5%/5%, stacking up to 3 time(s). This effect lasts for 8s and can be triggered 1 time(s) every 0.6s.

Details

Base ATK : 337

Secondary Stat – Energy Regen : 51.8%

When Resonance Skill is released, restores Concerto Energy by 8/10/12/14/16. This effect can be triggered 1 time every 20s.

Details

Base ATK : 300

Secondary Stat – Energy Regen : 32.3%

When Resonance Skill is released, restores Resonance Energy by 8/9/10/11/12. This effect can be triggered 1 time(s) every 20s.

Baizhi Team Comp

Baizhi Best Team 

Main DPS – Jiyan

Baizhi can provides All type DMG Deepen and ATK buff to Calcharo to maximize his damage.

Sub DPS – Mortefi/Sanhua/Aalto

The main damage type of Jiyan is Heavy Attack Damage. Morfeti’s Outro Skill provides Heavy Attack DMG Deepen, making Morfeti the best teammate for Jiyan. Additionally, Morfeti has off-field coordinated attacks, offering substantial output compared to other Sub DPS options.

Sanhua provides Normal Attack DMG Deepen, which is not useful for Jiyan. However, Sanhua’s high-frequency switching and rapid energy restoration make her versatile and applicable to many teams. S6 Sanhua can increase the entire team’s ATK%.

Aalto provides Aero DMG Deepen, making Aalto a good alternative to Morfeti. However, Aalto’s energy insufficiency can affect the team’s overall damage output.

Healer – Baizhi

Baizhi with high Resonance Chain has the effects of resurrection and increasing teammates’ cryo damage. Baizhi’s Resonance Liberation can provide healing to the entire team, while Verina’s can only heal the on-field character. The healing amount, though slightly lower than Verina’s, is still very sufficient. The buff duration of the Outro Skill is up to 36 seconds, which is longer than Verina’s 30 seconds. But the Inherent Skill can only provide an ATK buff to a single character and is 5% less compared to Verina’s.

Baizhi’s healing value is based on her HP, which makes her more resistant to enemy attacks. Additionally, her healing can be applied to off-field characters.”

Baizhi Ascension Material

Rank 1
Req Lv 20

Rank 2
Req Lv 40

Rank 3
Req Lv 50

Rank 4
Req Lv 60

Rank 5
Req Lv 70

Rank 6
Req Lv 80

More Build Guides

Calcharo

Calcharo primarily uses the enhanced Basic Attack and enhanced Forte Circuit after using Resonance Liberation for damage output. In the series of damage output after using Resonance Liberation, the damage ratio between Resonance Liberation and Basic Attack is approximately 2.2:1. Additionally, the Resonance Skill can be released at intervals, allowing full enjoyment of the permanent five-star weapon’s effects.

After using Resonance Liberation, Calcharo gains a new Basic Attack model. The multiplier for this attack is related to the level of Resonance Liberation, but the main proportion of his damage comes from the “Death Messenger” in Forte Circuit. Resonance Skill can be used during the Liberation period to interrupt Basic Attack combos, quickly generate Forte Circuit Energy, and trigger “Death Messenger”. The main components of his damage output consist of these three elements.

Encore

mong the permanent 5-star Fusion DPS characters, Encore enters an enhanced state and changes attack mode after activating Resonance Liberation. The main source of Encore’s damage comes from Basic Attacks after activating Resonance Liberation, not the Forte Circuit. Additionally, the cooldowns for Encore’s regular Resonance Skill and the enhanced Resonance Skill during Resonance Liberation are independent of each other.

In Encore’s damage output after activating Resonance Liberation, Basic Attack damage accounts for nearly 70%. Choosing Sanhua as a teammate can maximize her damage potential.

Sanhua

Although Sanhua has burst capabilities, the overall damage is not high. In Sanhua’s output cycle, Resonance Skill damage and Resonance Liberation account for approximately 51% and 41%, respectively.

Although Resonance Skill damage is slightly higher, there is a risk of missing in actual combat. Sanhua has a unique Forte Circuit trigger mechanism similar to rhythm games, and hitting enemies can cause a slight time-stopping effect.

Sanhua has the fastest Concerto Energy and Resonance Energy acquisition efficiency in the game, making it the most versatile and best-feeling support in the current version. After using the Intro Skill, Sanhua only needs 3 seconds to fully charge Concerto Energy and trigger QTE, activating the Main DPS for output. Our team composition recommendations for various characters also show Sanhua’s high versatility.

Choose the appropriate Cost 3 Echo based on the needs of your character.

Rejuvenating Glow
[2-set] : Healing is increased by 10%.
[5-set] : When healing allies, ATK for the entire team is increased by 15%, lasting 30s

Choose the appropriate Cost 1 Echo based on the needs of your character.

Rejuvenating Glow
[2-set] : Healing is increased by 10%.
[5-set] : When healing allies, ATK for the entire team is increased by 15%, lasting 30s