Danjin Build Guide
Level: 1
HP
ATK
DEF
Energy
100
Last updated:
Update Log: Update Danjin’s Weapons Comparison.
Danjin Overview
In Wuthering Waves, Danjin is a 4-Stars Havoc character and uses Sword during the fight.
A ranger of unwavering integrity, she possesses a resolute moral compass.
Her travels across the lands serve as a constant pursuit to deepen her understanding of the essence of good and evil.
Despite the lurking perils that lie in every corner of her path, she solemnly swears to purge the world of villainy.
Danjin Review
Danjin is a 4-Star Havoc character in Wuthering Waves.
High damage, low survivability. Among 4-star characters, Danjin has the highest overall damage output. The Resonance Chain benefits are the highest among 4-star characters.
With a smooth-damage output flow, a high Resonance Chain Danjin has damage close to or even surpassing low Resonance Chain 5-star characters. Danjin has the shortest attack animation lock in the entire game. In a single damage output cycle, Resonance Skill damage and Heavy Attack account for approximately 45% and 42% respectively.
Danjin’s unique feature is that using Resonance Skill accumulates Forte Circuit Energy even if it doesn’t hit the enemy, thus in actual combat, the proportion of Heavy Attack damage will be higher.
Pros
- Danjin has very high single-target damage, close to or even surpassing low Resonance Chain 5-star characters.
- Danjin’s frequent, short animation-lock attacks make its operation extremely smooth.
Cons
- Danjin consumes its own HP when using Resonance Skill, down to 1%, so without a shield, Danjin must be one-shot.
- Although Danjin is not difficult to use, extreme caution is required in actual combat. A slight mistake can lead to death, and healing is meaningless for Danjin, resulting in a Simplicity score of only 1. Additionally, Danjin’s overly smooth output makes the damage boost from teammates less noticeable.
Danjin Active Skills
Danjin Skills Priority
Main DPS Rotation
- Intro Skill
- Resonance Skill *2 (Crimson Erosion 1 & 2)
- Echo Skill (Crownless)
- Resonance Liberation
- Basic Attack *2
- Resonance Skill *3 (Sanguine Pulse 1 & 2 & 3)
- Basic Attack *2
- Resonance Skill *3 (Sanguine Pulse 1 & 2 & 3)
- Heavy Attack (Full Energy Chaoscleave)
- Basic Attack (Full Energy Scatterbloom)
- Outro Skill
Base Attack Lv:
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Basic Attack
Danjin performs up to 3 consecutive attacks, dealing Havoc DMG.
Heavy Attack
Danjin combines her Forte with the blade in her hand and consumes Stamina to launch consecutive attacks, dealing Havoc DMG.
Mid-air Attack
Consume Stamina to perform a Mid-air Plunging Attack, dealing Havoc DMG.
Dodge Counter
Use Basic Attack after a successful Dodge to launch an attack, dealing Havoc DMG.
Dodge Counter: Ruby Shades
After a successful Dodge Counter, Danjin can use the Resonance Skill Crimson Fragment to perform Resonance Skill: Crimson Erosion.
Resonance Skill Lv:
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When casting Incinerating Will, each attack consumes 3% of Danjin’s max HP. When Danjin’s HP is less than 1%, this no longer consumes HP.
Carmine Gleam
Danjin attacks the target, dealing Havoc DMG.
Crimson Erosion
After Basic Attack 2, Dodge Counter or Intro Skill Vindication, use Resonance Skill to perform up to 2 consecutive strikes, dealing Havoc DMG.
When Crimson Erosion II hits a target, apply Incinerating Will to it.
Incinerating Will
Danjin’s damage dealt to targets marked with Incinerating Will is increased by 20%.
Sanguine Pulse
Use Resonance Skill after Basic Attack 3 to perform up to 3 consecutive attacks, dealing Havoc DMG.
Danjin Resonance Liberation
Resonance Liberation Lv:
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Danjin’s anger intensifies as she frantically swings her dual blades, performing multiple rapid consecutive attacks, and 1 Scarlet Burst attack(s), dealing Havoc DMG.
Danjin Forte Circuit
Forte Circuit Lv:
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Heavy Attack: Chaoscleave
After accumulating 60 ‘Ruby Blossom’, long press Basic Attack to consume all ‘Ruby Blossom’ to cast Chaoscleave, dealing Havoc DMG considered as Heavy Attack damage, and restore HP for Danjin.
If current ‘Ruby Blossom’ reaches over 120, this skill consumes 120 ‘Ruby Blossom’ to increase the damage multiplier of Chaoscleave and Scatterbloom performed this time.
Heavy Attack: Scatterbloom
Use Basic Attack after Heavy Attack Chaoscleave to cast Shatter to attack the target, dealing Havoc DMG, considered as Heavy Attack damage.
Ruby Blossom
Danjin obtains ‘Ruby Blossom’ when using Resonance Skill Crimson Fragment.
Danjin Forte Circuit Move-Set
Danjin Passive Skills
Danjin Inherent Skill
Danjin Inherent Skill
Danjin Switch Skills
Intro Skill Lv:
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Danjin Stat Bonus
Danjin Stat Bonus 1
Havoc DMG Bonus increased by 12%.
*All Bonus unlocked value
Danjin Stat Bonus 2
ATK increased by 12%.
*All Bonus unlocked value
Danjin Build
Danjin Best Havoc Echo set
Sun-sinking Eclipse X 5
Main Echo
Danjin Echo Skill Priority
Danjin Echo Stats Priority
Cost 4
Cost 3
Cost 1
Sub Stats
Danjin Best Weapons Comparison
110%
Base ATK : 587
Secondary Stats – Crit DMG : 48.6%
ATK increased by 12%/15%/18%/21%/24%. The equipper gains 1 stack of Searing Feather upon dealing damage, which can be triggered once every 0.5s, and gains 5 stacks of the same effect upon casting Resonance Skill. Each stack of Searing Feather gives 4%/5%/6%/7%/8% additional Resonance Skill DMG Bonus for up to 14 stacks. All stacks will be removed within 10s after reaching the max stack.
100%
Increases Energy Regen by 12.8%. When Resonance Skill is released, increases ATK by 6%, stacking up to 2 time(s). This effect lasts for 10s.
92.7%
When Intro Skill is released, increases ATK by 15%, lasting for 15s.
90.9%
When Resonance Skill is released, increases Basic Attack DMG and Heavy Attack DMG by 20%, stacking up to 1 time(s). This effect lasts for 10s and can be triggered 1 time(s) every 1s.
86.3%
Equipped Resonator gains 6 stack(s) of Oath upon entering the battlefield. Each stack increases ATK by 2%, up to 6 stacks. This effect can be triggered 1 time(s) every 12s. Oath reduces by 1 stack(s) every 2s. Equipped Resonator gains an additional 6 stack(s) of Oath upon defeating an enemy.
Danjin Team Comp
Danjin Best Team
Morifei can provide a beneficial Heavy Attack Outro skill buff for Danjin, offering decent damage assistance. However, in practical combat situations, the effectiveness of Danjin’s Forte Circuit is limited due to the maximum of two uses within the 14-second duration of Morifei’s Outro skill buff.
In Morifei’s RC1 state, after activating Resonance Liberation, each use of Danjin’s Resonance Skill triggers Morifei’s synergistic attacks. Through actual testing, it has been observed that a single 3A3E combo from Danjin can trigger 8 consecutive synergistic attacks, surpassing even Jeiyan in terms of efficiency (in single-target environments).
Although Danjin does not require healing, the primary significance of a healer lies in prolonging the buffs from Sonata effect sets. Additionally, Virena’s inherent skill 2 provides a one-time “cheat death” effect, essentially granting an additional life.
Danjin Best Team 2
Taoqi’s role is to provide shields for Danjin, safeguarding him from being defeated by enemies when his health is critically low. Moreover, Taoqi can boost the damage of Danjin’s Resonance Skill, offering a significant damage support effect.
Healer – Verina/Baizhi
Verina’s healing abilities and Concerto Energy acquisition abilities are both greater than Baizhi’s, making her the preferred healer character. Verina’s Inherent Skill provides a one-time death immunity effect. Baizhi also has a similar effect that is even better, but it requires unlocking at Sequence 5.
Verina’s healing amount is based on her ATK, so Verina has a certain degree of damage output. If you build it well, her damage should not be underestimated.
Verina’s Inherent Skill can provide a 20% attack buff to the entire team, while Baizhi can only provide a 15% attack buff to a single character.
Danjin Ascension Material
Rank 1
Req Lv 20
Rank 2
Req Lv 40
Rank 3
Req Lv 50
Rank 4
Req Lv 60
Rank 5
Req Lv 70
Rank 6
Req Lv 80
More Build Guides
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An Electro damage character with both support and DPS capabilities, Yinlin excels due to the ‘Punishment Mark’ damage type of her Forte Circuit, which is classified as Resonance Skill damage. In the context of the team’s rotation, Resonance Skill damage comprises approximately 50% of Yinlin’s total damage output. Her true value, however, lies not in the off-field coordinated ‘Punishment Mark’ damage, but rather in her effective Concerto Energy generation and the unique buff provided by her Outro Skill in the current version.
Jiyan
An Aero Damage DPS character, this hero relies on the Intro Skill to activate. Once the Resonance Liberation ultimate is initiated, Heavy Attacks contribute to approximately 90% of the total damage. Activating Resonance Liberation changes the attack mode, offering a larger attack range and the ability to suppress lightweight enemies.
The high attack frequency of the Lance of Qingloong allows for the quick activation of stacking Inherent Skills and Weapon Effects. When paired with Morfeti, it can deal exceptionally high total damage against multiple enemies.
Jianxin
Jianxin possesses comprehensive support abilities, providing shields, healing, and pulling enemies together. The range and intensity of the pull are currently the best in this version, although not yet excellent.
The Resonance Skill functions as a damage-immune defensive counter, making it very suitable for novice players who are unfamiliar with action games to tackle high-difficulty dungeons.
While Jianxin does have damage output capabilities, the multipliers are very low and it lacks burst methods.